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Fallout 3 mods clothes
Fallout 3 mods clothes




fallout 3 mods clothes
  1. #Fallout 3 mods clothes how to#
  2. #Fallout 3 mods clothes install#
  3. #Fallout 3 mods clothes mod#

  • A quick way of creating tight-fitting piece of clothes, like gloves, consists in duplicating the part of the body that is to be covered by the clothes and converting it into a new object.
  • The advantage of using this technique is that it allows you to create low polygon meshes, and therefore easier to work with, that already have the basic shape you need for your armour. You can create a basic clothes mesh following this tutorial Creating basic clothes in 5 minutes using Blender and use it as a starting point for modelling your armour. When creating your armour mesh you can use some of these tips: Once you have build your armour in Blender you can proceed to the next step.

    #Fallout 3 mods clothes how to#

    In this tutorial I am not going to explain how to use Blender to model 3d objects as there are already very good tutorials on the matter like this one: Blender 3d: Noob to pro. This will save you repeating this importing process each time.Ĭreating the armour Make the armour's shape Once you have just the body meshes, without the skeletons, it is worth you save it in a blend file you can reuse in the future (if you think you are going to create more armours or outfits). Take into account that each part of the body you import will bring its own part of the skeleton. You have to repeat this process until you have deleted all the skeletons you've imported into Blendet. To do this, select each skeleton (Scene Root) as shown in picture Deleting the skeleton, press the Delete key and select OK. Once you have all the body parts imported into Blender, delete all the skeletons you've imported with them. headfemale.nif: head mesh for female characters.headhuman.nif: head mesh for male characters.If you want to create a helmet, a hat or earrings, you'll have to import the head meshes that are in the folder \Data\Meshes\characters\head\:

    #Fallout 3 mods clothes install#

    Follow the instructions given here: Installation of Blender to install everything you need. If you cannot find that option it is because you haven't installed NifScripts. Note: To import a nif file into Blender use the menu option File -> Import -> Netimmerse/Gamebyro (.nif). femalelefthand.nif: If you want to create gloves for your armour, import this mesh that contains the left hand.

    fallout 3 mods clothes

  • femalerighthand.nif: If you want to create gloves for your armour, import this mesh that contains the right hand.
  • femaleupperbody.nif: In Fallout this nif file contains the torso, arms, legs and feet.
  • If you are going to create the armour for a female, you'll have to import the following body parts:
  • lefthand.nif: If you want to create gloves for your armour, import this mesh that contains the left hand.
  • righthand.nif: If you want to create gloves for your armour, import this mesh that contains the right hand.
  • upperbody.nif: In Fallout this nif file contains the torso, arms, legs and feet.
  • If you are going to create the armour for a male, you'll have to import the following body parts:

    #Fallout 3 mods clothes mod#

    To extract then you can use the "BSA Browser" utility that comes with Fallout Mod Manager. Note: The meshes and textures of the game are inside compressesd files with BSA format. The nif files that contain the body meshes are in the folder \Data\Meshes\characters\_male\. That is why the first step is to import into Blender all the parts of the body you want to work with. If you want to create an armour that fits several bodies (male and female, for example) you will have to create different armours for each body. When creating an outfit or an armour first thing is to decide what body you want to make the clothes for.

    fallout 3 mods clothes

    Importing into Blender all parts of the body Adjust the armour after testing it in game.Add the armour to the game using the GECK.Cut parts of the body hidden by the armour.Reduce the amount of polygons of the mesh.Create the textures and the normal maps in GIMP.Importing into Blender all parts of the body you are going to create armor for.The main steps to create a custom armour or outfit for Fallout 3 are: If you want to adapt existing armours or outfits to other bodies you will have to follow the steps explained here, except that you won't have to create the mesh (but you may probably have to adapt it to the new body), the textures or the UV maps. If you only want to change the textures of an existing piece of clothing or change its properties and bonus, just skip the first part of the tutorial. This tutorial shows all the main steps you need to follow to create an armour or an outfit from scratch for Fallout 3. 3.2.6.2 Copy partially the weights from another mesh.3.2.6.1 Copy completeley all the weights from another mesh.3.2.5 Reduce the amount of polygons of the mesh.3.2.4 Create the textures and the normal maps in GIMP.3.2.3.2 For objects or parts of the armour with complex shapes.3.2.3.1 For objects or parts of the armour with simple shapes.3.1 Importing into Blender all parts of the body.






    Fallout 3 mods clothes